Primus Majda has a diverse range of experience in the gaming industry. Primus is currently employed as Game Director at Snail Games USA, where they are responsible for overseeing game development. Prior to this, they held roles as Design Director and Lead Game Designer at the same company.
Before joining Snail Games USA, Primus worked at Frostkeep Studios as Principal Game Designer. Primus was responsible for designing and implementing game mechanics and systems.
Primus also has experience working at Riot Games as a Game Designer, where they contributed to game design and development.
Earlier in their career, Primus held positions at Red 5 Studios, Carbine Studios, Square Enix, Luxoflux, Treyarch, Activision, and PulsePoint Communications. In these roles, they had various responsibilities such as level design, multiplayer design, and software engineering.
Throughout their career, Primus has demonstrated a strong skill set in game design, systems design, and leadership.
Primus Majda attended the University of California, Santa Cruz from 1995 to 1997. However, no degree or field of study information is available for this period. Afterward, Primus Majda enrolled at Ventura College, where they earned an Associate of Arts (AA) degree. No specific dates or field of study information is provided for this degree.
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