Steven M.

Software Engineer/technical Artist at Snail Games USA

Steven M. is an experienced Software Engineer and Technical Artist currently working at Snail Games USA, where the focus is on bridging the gap between artistic and engineering teams. Prior experience includes a role at JOMAC Truck Bodies and Cranes, where Steven successfully engineered and developed a fully functional eCommerce website integrated with major shipping services and SEO functionalities. Additionally, as Lead Software Engineer at Reckless Games Studio, Steven managed a development team for the cyberpunk RPG "SYNSTASIS,” overseeing various game design elements including character AI and combat systems while ensuring collaboration among artists and developers.

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Peoria, United States

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Snail Games USA

Snail Games USA is the leading independent global developer and publisher of digital entertainment. We strive to create the best gameplay experience for gamers by leveraging technology and innovation in all that we do. Our growth and success since 2009 reflect our commitment to continue pushing boundaries and create something truly great. We endeavor to be the premier creators of virtual worlds, designing rich, and engaging experiences for their players. Progressive, inclusive, and completely cutting edge, Snail Games USA is poised to expand at a rapid rate within the video game industry and we want YOU to be a part of it! Check out our open roles in Los Angeles, CA: https://snail-games-usa-inc.hiringthing.com/


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51-200

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