Oskar Åsbrink

Lead Game Designer at Snow Print Studios

Oskar Åsbrink has extensive work experience, beginning with their first employment at Safeplus AB in 1996. In this role, they had a variety of responsibilities including design, manufacturing, distribution, and installations. Oskar then moved to Megalith Productions AB in 2002 as a Producer. In 2004, they became a Game Designer at Jadestone, followed by a role as production manager and producer at Barnvärlden AB in 2010. Oskar then went on to work as a Developer at Cubeia in 2012, and then as a Lead Game Designer at Snowprint Studios AB in 2015.

Oskar Åsbrink attended Musicians Institute from 2000 to 2001, where they earned a Journeyman in Music Production. Oskar also attended Norra Real.

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Timeline

  • Lead Game Designer

    May, 2015 - present