Thomas Franken

VP of Engineering at SOFTGAMES

Thomas Franken has worked in the technology industry since 2004. In 2006, they were a student researcher at the CG Lab of the University of Konstanz, where they developed a 3D modeling software for the creation of plants and tree models. In 2004, they were a researcher and programmer at the Visual Computing Laboratory in Italy, where they designed and developed a software for image to 3D model alignment. In 2007, they worked as a software engineer at X-Tree. In 2008, they joined Cmune as the first employee, where they worked as a Senior Game Developer and Co-Founder and Lead Client Engineer. From 2015 to 2020, they were the CTO of Experimental Game GmbH, where they were building a web-based technology to create playable media as a serial format for weekly or daily cross-platform releases. Since 2021, they have been the VP of Engineering at SOFTGAMES Mobile Entertainment Services, where they are crafting the next generation of instant games.

Thomas Franken received their M.Sc. in Computer Science from the University of Konstanz between 2000 and 2007. Prior to that, they earned their Abitur from Schule Schloss Salem in 1999.

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