Anthony Caruso

Principal Audio Engineer at Sony Interactive Entertainment

Anthony Caruso has a diverse work experience in the music industry. Anthony started their career in 2005 as a Staff Engineer at Record Plant Recording Studios, where they specialized in orchestral and live recording and assisted Ron Fair for one year. In 2008, they worked as a Freelance Live Sound Engineer. From 2004 to the present, Anthony worked as a Music Composer, composing music for TV, film, video games, and pop music. Anthony has credits for working with artists like Rihanna and Funkadelic, as well as contributions to popular video games including The Last of Us. Since 2011, they have been a Senior Music Engineer at Sony Interactive Entertainment, where they have been involved in music engineering, production, mixing, and editing for over 50 PlayStation titles. Anthony is experienced in working with various formats such as stereo, surround, Dolby Atmos, 360 Reality Audio, Wwise, and proprietary audio engines.

Anthony Caruso attended Berklee College of Music from 1998 to 2002, where they obtained a Bachelor's degree in Music Production & Engineering.

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