Joel Mandish

Sr. Staff Concept Artist

Joel Mandish is a highly experienced Sr. Staff Concept Artist with extensive expertise in the gaming industry, currently employed at Sony Computer Entertainment America LLC since August 2012, where role involved leading concept art for the AAA game Days Gone. Prior to this position, Joel worked at Pipeworks Software from October 2008 to August 2012 as a Sr. Concept Artist, contributing to 13 games, including titles such as Wreck-it Ralph and Jeopardy. Joel's freelance ventures at Mandish Studio LLC from June 2007 to October 2008 included creating concept art for major clients like Activision and Sony. Additional experience includes work as a Visual Development Artist at LAIKA Studios and a variety of roles within Mandish Design, Inc., serving high-profile clients like Nike and Intel. Joel's early career included assisting at ArtCenter College of Design and internships at Mattel, focusing on sculpting for prominent toy lines.

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