Murshed Choudhury has a diverse work experience in the field of software engineering and game development.
Their most recent role was as a Software Engineer II at Sony Interactive Entertainment starting in August 2022, where they are currently employed.
Before that, they worked at Intercept Games as a Software Engineer II, specializing in graphics, from October 2020 to July 2022.
Prior to Intercept Games, Choudhury was a Gameplay Engineer at Nexon OC, where they worked from June 2019 to October 2020. In this role, they worked on graphics-related tasks such as creating rendering VFX decal systems and implementing tools for executing commands in the Unreal Engine 4.
From June 2016 to June 2019, they worked at MLBAM as a Game Programmer/Graphics Engineer, focusing on optimizing shaders, implementing dynamic lighting systems, and creating tools for artists.
Choudhury also had experience as a Game Programmer at N-Fusion Interactive Entertainment from October 2014 to June 2016. In this role, they programmed various gameplay systems and worked on graphics projects such as buoyancy ripple effects.
Additionally, they worked at indiePub as a Software Engineer from January 2013 to February 2014.
Choudhury began their career in the game industry at the Florida Interactive Entertainment Academy, where they worked as a Technical Game Designer from January 2012 to December 2013. Murshed created prototypes, scripted AI, and designed levels for the game Penned.
Before entering the game industry, they gained experience as a Programmer at Peri Software Solutions for a short period in 2008. Murshed also worked as a Programmer/Game Designer at Stevens Institute of Technology in 2007 and as a Programmer in 2006, where they focused on creating games and developing network statistics, respectively.
Murshed Choudhury completed their Bachelor's of Science degree in Computer Science from the Stevens Institute of Technology between the years 2004 and 2008. Murshed then pursued a Bachelor of Science (B.S.) degree in Computer Science from the New Jersey Institute of Technology, which they completed from 2009 to 2010. Later, Choudhury obtained a Master's degree in Game and Interactive Media Design from the Florida Interactive Entertainment Academy, which they accomplished between 2011 and 2012.
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