SPENDIT
Thomas Creutzenberg has extensive experience in software development and level design, with a career spanning over two decades. Currently a Software Developer at SPENDIT AG since March 2016, Thomas previously held similar positions at Travian Games from April 2009 to February 2016, where responsibilities included bot detection research. Earlier roles include Level Designer and working student positions at various companies, including Spellbound Entertainment AG and Splash Damage, contributing to major projects such as level design for popular games. Thomas holds a degree in Media Informatics from Ludwig-Maximilians-Universität München, supplemented by early training in photography.