Oguzhan Icer has a diverse work experience in the field of 3D art and design. Oguzhan most recently worked at Sperasoft as a 3D artist. Prior to that, they worked as a freelance 3D hardsurface and prop artist.
Before their freelance work, they were employed at SuperGears Games, where they held the positions of Lead 3D Artist and Senior 3D Artist. As Lead 3D Artist, they were responsible for developing the workflow and adapting the 3D art team, supervising and guiding the team, and coordinating work with the art director and development team. As Senior 3D Artist, they focused on prop and vehicle modeling, environment modeling, optimization, and lightmapping for mobile platforms and the Nintendo Switch.
Oguzhan also gained experience at MadByte Games, where they worked as a Senior 3D Artist and 3D Artist. In these roles, they specialized in environment and hardsurface prop modeling and created unique glove designs for Vodafone, TV series, and sponsored content creators.
Additionally, Oguzhan worked as a 3D designer freelancer, where they developed 3D designs, and as an intern at Ford Motor Company, where they performed 3D CAD modeling for production lines and collaborated with the engineering team.
Oguzhan Icer attended Kocaeli University from 2015 to 2017. During this time, they pursued a degree in Ford Otosan Otomotiv Meslek Yüksekokulu, specializing in Makine Resmi ve Konstrüksiyon (Machine Drawing and Construction).
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