Nicolas Seguier is an experienced programmer specializing in engine and tool development for the gaming industry. Currently serving as a Programmeur moteur at Spiders since September 2021, Nicolas has previously held positions at Kylotonn Games as a Tool/Engine Programmer and at Ubisoft in a similar role. With a strong background in gameplay and tool development gained during multiple tenures at Kylotonn, as well as experience in research and development, Nicolas has also contributed to early-stage projects involving procedural generation of 3D worlds and software solutions for health and education. Nicolas holds a M2 degree in Professional Speciality Image from Université Claude Bernard Lyon 1 and a DUT in Computer Science from Université Montpellier 2.
Sign up to view 0 direct reports
Get started