Regner Blok-Andersen is a seasoned professional in the fields of game design and technical engineering. They have held various roles such as Technical Game Designer, Lead DevOps Engineer, and Software Engineer in companies like CCP, United Front Games, and Offworld Industries. With a diploma in Game Art & Design from the Art Institute of Vancouver, their experience spans over a decade in the industry. Currently, they are serving as a Senior Build/Automation Engineer at Splash Damage.
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