Martin Rios has extensive experience in IT management, software development, and game design. Since January 2009, Martin has served as Corporate IT Manager, System Engineer, and Software Developer at Stamps.com, where responsibilities include mentoring system administrators and establishing remote office locations. As the Owner and Game Designer at Stop4Sanity Games since October 2002, Martin develops games across multiple platforms and creates 3D models. Previous roles include NOC Engineer at MySpace, where Martin monitored systems in a large enterprise environment, and Help Desk support at Stamps.com. Martin also gained experience as a QA Tester at Activision between 2003 and 2004.
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