JE

Jason English

Founder/ Artist at Starform

Jason English has a diverse work experience in the field of art and game design. Jason started their career as a Concept Artist, Modeler, and Texture Artist for Carrrion City, an independent project, from November 2002 to June 2003.

From April 2004 to December 2006, they worked as a Senior Artist for EscapePod. During this time, they designed and created 2D and 3D game content for Cingular Racing, a stock-car game, and drove artistic strategy for proposals to various publisher partners for baseball-themed games.

Jason then co-founded Z2Live and served as an Art Director from February 2011 to March 2015, where they contributed to the development of original stories and character origins for a modification built on the Unreal Tournament game engine called Carrion City.

Jason joined King in March 2015 as a Studio Art Director, where they were responsible for leading multiple art teams in the Z2 studio. Jason played an important role in establishing and improving the overall art creativity, quality, and development efficiencies within the studio, and was an active member of King's global extended Art leadership team.

From September 2018 to October 2018, Jason worked as an Artist for the company Living life and open to new adventures, and later became the Founder/Artist of Starform in October 2018.

Jason English attended the Savannah College of Art and Design from 1997 to 2002. No specific degree or field of study was mentioned.

Location

Seattle, United States

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Starform

Starform was started by industry veterans with the goal of changing the way people play games together. It puts together small, autonomous teams of talented game developers and provides them with the tools, infrastructure, and support to design and build games in partnership with players, enabling gamers to get state of the art graphics and qualityentertainment.The company was founded in 2018 and is headquartered in Seattle, Washington.


Employees

11-50

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