Daniel Choi

Chief Technology Officer at Stratosphere Games GmbH

Daniel Choi's work experience starts with their role as a Traveler in 2022, where they are currently employed. Prior to that, they worked at Stratosphere Games GmbH, beginning in 2015, first as the Chief Technology Officer and later as a Technical Consultant. From 2013 to 2015, they served as the Technical Director at Shanda Games International Europe, where they managed the technical and development aspects of the "Dragon Nest Europe" service. Before that, they worked at eFusion MMOG GmbH from 2012 to 2013 as a Product Manager, overseeing the operation of the "Dragon Nest Europe" service and managing localization and translation. Daniel also has experience at SkeinGlobe as a Senior Game Programmer from 2010 to 2012, where they developed and launched the "Brawl Busters" action game. Daniel began their career at Nexon in 2008 as a Game Graphics Programmer, contributing to the development of the "PlanBAction" game. Prior to that, they worked at NFront from 2006 to 2008 as a Project Manager and Lead Programmer, developing and publishing the "Ludix Online" project. Before that, they worked at Nexon as a Game UI Programmer from 2003 to 2006, focusing on the development of the UI for the "Zera" game. Daniel started their career at Sonokong in 2002 as a Game Engine Programmer and at MadMSoft in 1999 as a Lead Game Engine Programmer.

Daniel Choi earned a Bachelor's degree in Computer Science from Soongsil University, where they studied from 1992 to 1997. Daniel later pursued a Master's degree in Computer Science, with a focus on Computer Graphics, from the same university, completing their studies from 1997 to 2000.

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Previous companies

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Timeline

  • Chief Technology Officer

    June, 2015 - present

  • Technical Consultant

    May, 2022