James Charlick is an accomplished Lead Artist at STUDIO GOBO since September 2014, with notable contributions to projects like Synced Off Planet and Lego Horizon Adventures. Prior to this role, James served as a Senior Environment Artist on titles such as For Honor and Hyperscape, and as an Environment Artist on Disney Infinity projects. James's experience includes a tenure at Electronic Arts (EA) - Ghost Games as a Lead World Designer for an unannounced project, where responsibilities encompassed overseeing track design and guiding teams in gameplay implementation. Previously, at Criterion Games, James created and managed tracks for Need for Speed Hot Pursuit. James holds a Bachelor of Arts (BA) in Computer Games Art from Teesside University, obtained in 2008.
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