Ryan McIntyre began their work experience as a Graphic Designer at Better World Books in 2008. Ryan then worked as a Freelance Designer at Ryan McIntyre Design from February 2009 to February 2010. Following this, they joined ArenaNet LLC as a UI Designer from February 2010 to January 2013 and later became the UI Lead from January 2013 to August 2014. In 2015, they joined Wargaming Seattle as a Senior UI Artist, where they worked until March 2017. Currently, they hold the position of UI Artist at Sucker Punch Productions, starting in March 2017.
Ryan McIntyre obtained a Bachelor of Science (BS) degree in Graphic Design from Northeastern University, attending from 2003 to 2008.
Sign up to view 0 direct reports
Get started