Scott Wiener has extensive work experience in the video game industry. Scott started their career at Blue Shift in 2001 as the Lead Visual Artist. Scott then joined Sucker Punch Productions in 2003, where they initially worked as a Cinematic Technical Artist for two years. Scott later became a 3D Modeler and then an Environment Lead. Finally, they held the role of Senior Technical Artist, starting in January 2011.
Scott Wiener attended ArtCenter College of Design from 1996 to 1999, where they earned a Bachelor of Fine Art degree in Illustration.
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