Pablo Sepulveda has a diverse work experience in the 3D animation industry. Pablo began their career in 2011 as a Docente Academico at Universidad Gabriela Mistral. In 2012, they worked as a Rigger/Animator at Garage. From 2013 to 2014, they worked as a Generalist and 3D Character Animator at loica.tv and as a Freelance Character Animator and 3D Character Animator at Behaviour Interactive. In 2017, they worked as a Rigging TD at https://www.linkedin.com/company/leyenda. From 2019 to 2022, they worked as a Rigger at Freelance 3D, a Rigger at Believe.tv, and a Rigger de Personajes at Mikros Animation. Pablo is currently employed as a Rigger Artist at SunSpear Games.
Pablo Sepulveda began their educational journey in 2000, when they attended Arcos to pursue a degree in Diseño Gráfico and a field of study in producción gráfica multimedial. In 2008, they attended Universidad Gabriela Mistral to pursue a Diplomado Maya Fx. In 2010, they attended Riging Dojo to pursue a Toon Character degree and a field of study in Rigging. In 2011, they attended Animschool to pursue a Character TD + Pipeline Development degree and a field of study in 3D Character Program. In 2019, they attended Universidad de Chile to pursue a Diploma de Postítulo en Ingeniería de Software and a field of study in Empresa/comercio, general. Pablo also attended Universidad de Chile in 2019 to pursue a Introducción a la ingeniería de software and a field of study in Ingeniería de software. Additionally, they obtained a certification from Autodesk.
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