Lukas Krebs

CTO at Super Crowd Entertainment

Lukas Krebs has a diverse work experience spanning various roles and industries. Lukas is currently the CTO at Super Crowd GmbH, where they are responsible for making technology decisions and helping establish the X5 Framework for digital events. Prior to that, Lukas worked as a Unity Networked Application Specialist, designing and optimizing network architectures for real-time network apps. Lukas also co-founded LeadFollow Games UG and worked as a Lecturer, Supervisor, and Junior Supervisor at SAE Institute GmbH. Additionally, Lukas was a Tech Arch Delivery Analyst at Accenture.

Lukas Krebs completed their Bachelor of Science degree in Game Programming from Middlesex University from the years 2015 to 2018. Lukas also holds the certification of Unity Certified Expert: Programmer, which they obtained from Unity in August 2022.

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Timeline

  • S

    CTO

    May, 2021 - present

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