Mickaël Verbeke

Lead 3D Artist at Superbloom

Mickaël Verbeke has worked in the gaming industry since 2015. Mickaël began as a Game Artist intern at Maxime Griot, where they were responsible for creating the visuals for a game prototype for a Kickstarter crowdfunding campaign. In 2016, they worked as a 3D Game Artist intern at Eden Games. In 2017, they were an Environment Artist at Ubisoft Annecy where they created layouts for live challenges and Steep open worlds. In 2021, they were a Visual Designer at UI8. Most recently, in 2022, they became a Lead 3D Artist at Superbloom.

Mickaël Verbeke obtained a High School degree from ISV in 2009-2010, followed by a BTS in Product Design from ESAAT in 2010-2012. Mickaël then earned a Bachelor's degree in Computer Graphics from Haute École Albert Jacquard (HEAJ) in 2012-2013, and a Master's Degree in Computer Games and Programming Skills from Rubika in 2013-2016.

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Org chart

Timeline

  • Lead 3D Artist

    April, 2022 - present