Timo Heinäpurola is a seasoned professional in the field of rendering technology and game development, currently serving as a Rendering Guy at Supercell since March 2020, where Timo leads the development of shared rendering technology and oversees partnerships with platform vendors. Prior to this role, Timo was a Technical Director at Reforged Studios, responsible for initiating critical technological processes and pipelines, and also held the position of Senior Engineer there. Timo has extensive experience as a Lead Game Programmer at Next Games, where Timo led the programming team for The Walking Dead: No Man's Land, and held leadership roles at Raccoon Interactive Oy and Bugbear Entertainment, focusing on rendering and engine development. Previous roles include system architecture and software development positions at Samcom Oy and SYSOPENDIGIA, along with foundational software development work at the Finnish Defence Forces. Timo holds a Master of Science degree in Information Technology from the University of Jyväskylä.
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