Rahul Philip has a diverse work experience in the gaming industry. Rahul is currently working as an Art Director at SuperGaming since June 2022. Prior to this, Rahul worked as an Art Director at nCORE Games from October 2019 to July 2022. Rahul was also self-employed from January 2013 to October 2019, working as a Game Concept Artist on freelance projects for various clients such as Caged Element and Cradle Games. Rahul's previous roles include Lead Concept Artist at Mech Mocha from June 2018 to January 2019, Concept Artist (Contract) from November 2017 to May 2018, and Lead Concept Artist at Glu Mobile from July 2013 to May 2015. Rahul also worked as a Concept Artist at N8 ways from May 2011 to January 2013. Rahul started their career as a Software Developer at Infospectrum India Private Limited from January 2008 to February 2009, gaining experience in network security and application development on Windows and Windows CE.
Rahul Philip pursued their Bachelor's degree in Electronics Engineering from Nagpur University, attending from 2002 to 2007. Building on their undergraduate studies, they went on to complete a Master's degree in Computer Science Graphics at UC Irvine from 2009 to 2010.
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