Alexandre Lebertre is a Technical Director at Supernova Games Studios, where they work to build immersive and technology-rich gaming experiences. They began their career as a Junior Consultant at T&TSystems, eventually advancing to R&D Manager, leading projects such as the C-Rocket and Black Engine frameworks. At Milestone s.r.l., they held various positions including 3D Graphics Programmer, Head of Technology, and Lead Engine Programmer, overseeing significant advancements in game technology. Additionally, Alexandre co-founded Polygon Madness Studio, where they serve as Lead Programmer and Game Designer for the mobile game Castle Rumble. They also hold a degree in Physics Engineering from Politecnico di Milano.
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