Nathan Jones

Senior 3d Artist at Supersolid

Nathan Jones has worked as a Character Artist since 2015. Nathan began their career at Digital Shoguns, where they worked as a Lead Character Artist and Character Artist. In 2017, they moved to Touch Surgery as a Modeller. In 2019, they joined Kuato Studios as a Character Artist, where they created stylized characters from initial model to game ready asset for Marvel Hero Tales. Nathan also worked on mobile specification with 2 LODs of roughly 9000 and 1750 triangles, creating diffuse maps with baked lighting and Ambient Occulsion, as well as specular channels and normal maps. Additionally, they worked closely with Rigging/Animation to ensure correct deformation and minimal texture distortion, and implemented assets inside Unity and renders for Marvel to review. Nathan also posed and lit marketing assets. Later in 2019, they joined Supersolid as a Character Artist.

Nathan Jones attended the University of Portsmouth from 2010 to 2013, where they earned a Bachelor of Science (BS) in Computer Animation.

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