System Era Softworks
Andrew Ford has a diverse work experience in the field of software engineering. Andrew started their career in 2002 at Distributed Engineering Canada as a Senior Technology Developer. Andrew then worked at Left Field Productions as a Programmer in 2005. In 2006, they joined Zipper Interactive (SCEA) as a Lead Programmer. Andrew then worked at Microsoft for a significant period, from 2011 to 2016, as a Software Engineer. Currently, they are employed at System Era Softworks as a Software Engineer, starting in 2017.
Andrew Ford obtained their Bachelor of Science with Honours degree in Mathematics from Memorial University of Newfoundland, where they studied from 1994 to 1998. Following this, they pursued further education at the University of Waterloo from 1998 to 2001, earning a Master of Mathematics degree in Computer Science.
System Era Softworks
Independent game developer based in Seattle, Washington currently working on ASTRONEER. ASTRONEER places players in a 25th century gold rush where they explore the frontiers of outer space, risking their lives and resources in harsh environments for the chance of striking it rich. Resources extracted from planets, asteroids, and moons can be traded with friends or crafted into new tools, vehicles, and modules. Environments are procedurally generated in a uniquely rendered voxel engine, featuring a textureless aesthetic that allows players to deform and shape the terrain as though it were made of Play-Doh.