System Era Softworks
Eleanor Wingo has had a diverse range of work experience in the field of game art. Eleanor began their career at Harebrained Schemes in 2012, where they worked as a Character Artist, Environment Artist, and Concept Artist until 2016. In 2017, they worked briefly at The Soap Collective as an Environment Artist before joining Amazon as a 3D Artist, where they worked until 2018. Currently, they are employed at System Era Softworks as a Game Artist.
Eleanor Wingo attended Rhode Island School of Design from 2008 to 2012, where they obtained a Bachelor of Arts (BA) degree in Illustration.
System Era Softworks
Independent game developer based in Seattle, Washington currently working on ASTRONEER. ASTRONEER places players in a 25th century gold rush where they explore the frontiers of outer space, risking their lives and resources in harsh environments for the chance of striking it rich. Resources extracted from planets, asteroids, and moons can be traded with friends or crafted into new tools, vehicles, and modules. Environments are procedurally generated in a uniquely rendered voxel engine, featuring a textureless aesthetic that allows players to deform and shape the terrain as though it were made of Play-Doh.