Bryan Robertson is a highly experienced Senior API Gameplay Programmer currently working at Epic Games since September 2023. Prior to this, Bryan held the position of Senior Software Engineer at Team Kaiju from August 2021 to September 2023, focusing on gameplay mechanics for a new AAA live-service First Person Shooter in Unreal Engine 5. Bryan's extensive background includes over a decade at Ubisoft Toronto, where roles included Senior Gameplay Programmer for several high-profile projects such as Watch Dogs Legion and Starlink: Battle for Atlas. Bryan has a strong foundation in gameplay systems, having led a team during the development of Far Cry 4, and possesses practical experience from earlier roles at Realtime Worlds and VIS Entertainment. Bryan holds a BSc Hons in Computing (Games Development) from Abertay University.
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