Joelle C. Silverio is a seasoned professional in the gaming and technology sectors, currently serving as Principal Combat Designer at People Can Fly Studio since May 2023. Previous roles include Principal Gameplay Designer at Tencent Games and Gameplay/Combat Designer at Electronic Arts (EA) - Ripple Effect Studios, notable for contributions to Battlefield Portal. With a diverse background, Joelle held positions such as Software Engineer III at Pandora, where involvement in delivering content for millions of listening hours was key, and CEO & Co-Founder of Impulse Studios LLC, focusing on visual effects for various media. Additional experience encompasses a senior software engineering role at The Home Depot Innovation Lab and positions at Tripwire Interactive LLC and CCP, where work on well-known titles like Killing Floor 2 and EVE Online was accomplished. Joelle's education includes a Bachelor of Science in Computer Animation from Full Sail University and advanced studies in software engineering and business.
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