Wesley L Brannen

Wesley L Brannen is a seasoned 3D Generalist with extensive experience in the gaming and animation industries. Currently employed at Technical Training Professionals since April 2021, Wesley's primary responsibilities include storyboarding, modeling, texturing, rigging, animating, VFX, CPU/GPU rendering, compositing, and post-processing of videos, alongside IT-related tasks such as hardware installation and render farm maintenance. Prior to this role, Wesley worked at Grumpyface Studios from March 2013 to August 2020, where the focus was on optimizing 3D models for game assets using Unity. Earlier experience at Design Works Gaming from May 2011 to January 2013 involved creating storyboards, animatics, and handling fluid effects and compositing with industry-standard software. Wesley holds a B.A. in Media Arts and Animation from The Art Institutes, completed in 2011.

Links

Previous companies

Grumpyface Studios logo

Org chart

Sign up to view 0 direct reports

Get started