Daniel Hirsch is a Software Engineer at the European Space Agency, currently serving as a Ground Segment Engineer while also being a Principal Software Engineer at Telespazio. Previously, Daniel held roles as a Senior Software Engineer and Junior Software Engineer at Telespazio, developing software for mission-critical systems and managing cross-team communications. Daniel has gained expertise in complex distributed systems and has been involved in significant projects for space missions. They earned a Master of Science in Information Technology from Technische Universität Darmstadt.
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