Bogdan Gabelko is a veteran game developer with over 18 years of experience in the gaming industry, contributing to remarkable projects across various platforms, from PC to mobile. Currently, they serve as a Staff Autopilot Technical Artist at Tesla, where they are part of the Autopilot simulation team. Previously, Bogdan held roles such as Principal Character Artist at Riot Games and Art Director at Dardo Studios. Their expertise encompasses 3D character art, art direction, and team leadership, and they have worked with prominent companies including Blizzard Entertainment and Crytek. Bogdan is committed to fostering collaboration and excellence in every project they undertake.
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