Steve Worden is an experienced Senior 3D Artist with a strong background in game design and asset creation. At Ten Gun Design from April 2015 to February 2024, Steve contributed to premium product renders, motion graphics, and marketing assets for Microsoft/Xbox. Previous experience includes serving as a 3D Instructor at the Academy of Interactive Entertainment, where Steve taught high school students the fundamentals of 3D asset creation, and as a Level Designer for Wild Tangent Studios, responsible for over 30 levels in the game Polar Bowler. Steve’s educational background includes a Certificate of Professional Game Development from the Academy of Interactive Entertainment and a Bachelor of Arts in German Language and Literature from Western Washington University.
TGD
We are a force of creative minds with a talent for narrative, design, and experiences. Leading with intentional creative, we follow through with systems-thinking so brands can flex and thrive at scale. TGD is formerly Ten Gun Design, soon to be something else. Stay tuned.