That's No Moon
Christian Vasquez is a seasoned Senior Material Artist currently at That's No Moon, with extensive experience in environment and texture artistry across various gaming platforms. Since December 2021, Christian has contributed to multiple projects, overseeing tasks including modeling, texturing, and mentoring. Prior to this role, Christian worked as an Environment Artist at Iron Galaxy Studios, contributing to titles such as Metroid Prime Remastered and Rumbleverse, and as a 3D Artist at Wargaming Chicago-Baltimore, specializing in tank skins. Additional contracts at notable firms like Bluehole and NetherRealm Studios involved creating assets for popular games like PLAYERUNKNOWN'S BATTLEGROUNDS and Injustice 2. Christian's academic background includes a Bachelor of Science in Game Development and Animation from DePaul University, completed in 2014.
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That's No Moon
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That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future. Visit ThatsNoMoon.com to learn about our team, see our open positions, and more.