That's No Moon
Liz Kirby is a skilled Senior Vegetation Artist currently employed at That's No Moon since March 2023. Previously, Liz worked at 343 Industries from December 2011 to January 2023, starting as a 3D Environment Artist and advancing to Senior Biome Artist. Notable contributions include defining biome palettes and creating organic assets for Halo Infinite, managing foliage content, and mentoring junior artists. Liz's experience also encompasses significant roles in Halo 4 and Halo 5, focusing on world building, asset creation, and technical modeling. Early career experience includes a Production Artist Intern position at Arkitek Studios, where responsibilities spanned storyboarding and asset animation. Liz holds a Bachelor's of Fine Arts in Digital Arts and Animation from DigiPen Institute of Technology.
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That's No Moon
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That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future. Visit ThatsNoMoon.com to learn about our team, see our open positions, and more.