That's No Moon
Victor Obretin is an experienced UI engineer specializing in game development and UI design, currently working as an Expert UI Engineer at That's No Moon since June 2023, contributing to an unannounced game using Unreal Engine, UMG, and C++. Prior experience includes serving as Principal UI Engineer at Cloud Chamber on the next Bioshock, and holding senior positions at Unity Technologies and Behaviour Interactive, where key responsibilities included UI design and gameplay programming using Unreal Engine and C++. Victor's diverse background also encompasses iOS development at UI.BOUTIQUE, with notable projects such as Firefly Kingdom and an open-source UI components library. Educational qualifications include a Master's degree in Integrated Informatics Systems and a Bachelor's degree in Economical Informatics Systems from Academia de Studii Economice din București, complemented by a strong foundation in computer science from high school.
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