Lily Page is a skilled Level Designer currently working at The Coalition Studio since November 2020, where responsibilities include utilizing Unreal blueprint and proprietary tools to create engaging player experiences and collaborating with various design teams. Prior experience includes a Level Design Internship focused on greyboxing mission areas and a multifaceted role at Vancouver Film School as a Game Designer, Programmer, and Project Manager for several projects, including "Dodge City Getaway" and "Wind-up Wizards." Earlier in the career, Lily served as a Quality Assurance Analyst at Bioware for the project "Anthem" and held roles in customer service and historical interpretation. Lily holds a Diploma with Honours in Game Design from Vancouver Film School and completed Open Studies at the University of Alberta.
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