The Game Kitchen
Enrique Colinet is a seasoned game designer with extensive experience in level design and game mechanics, currently serving as Lead Level Designer at The Game Kitchen since July 2017. Their work involves defining traversal and combat mechanics and designing interconnected 2D non-linear worlds using Unity 2021. Prior to this role, Colinet contributed to various companies, including Aula Arcade as a Game Design Teacher, Y-Five and YAGER as a Game Designer with a focus on prototyping, and Pyro Studios, where responsibilities included level design from conception to completion. Colinet began their career as a Mapper and Modder with SDK-Project. Education includes a Superior degree in DAPSI from IES Ramón del Valle Inclán.
The Game Kitchen
The Game Kitchen is an indie video game studio based in Sevilla and Tenerife, Spain. “We make meaningful indie games” The Game Kitchen is the developer of the acclaimed terror point-and-click adventure The Last Door (2013) and well known for the best-selling indie game Blasphemous (2019) and Blasphemous II (2023). Currently working on several undisclosed projects, the studio also has a VR department funded in early 2022 that’s been working on All On Board!, a VR platform powered by user-generated content where players will be able to create, share and play board games with friends.