Michał Magdziarz has been working as a Unity Developer since June 2014, leading programming teams, porting games to consoles, preparing code architecture, writing game systems, and publishing games for Google Play, IOS, and Steam. Michał has worked on projects like Disco Elysium, The Battle of Polytopia, Tools Up, and JARS. Additionally, Michał has experience in game design and development at various companies and holds a degree in Informatyka.

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