Nicole Jansen is a Film Production Manager at OVFX Studio, overseeing the planning and scheduling of company endeavors. As a Game Design Lead, Nicole organizes game development through GDDs and collaborates with teams to solve technical issues. In their role as an Environmental Artist, Nicole creates digital environments within Unreal Engine for games and films. At Captain Chuck's Comics, Nicole assists customers and ensures business efficiency as a Crew Member. As a GameLab Research Fellow at the University of Baltimore, Nicole designs low poly game assets and collaborates on virtual reality research projects. Nicole holds a BASc in Simulation and Game Design, an AA in Fine and Performing Arts, and a High School Diploma in Game and Interactive Media Design.
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