Jeremy Griffith

Senior Game Designer at Theorycraft Games

Jeremy has been in love with both the visual art and the mechanic design aspects of games for most of his life. As a visual effects artist, he gets to exist between the disciplines, communicating difficult gameplay concepts with rich thematics that invite players into game worlds.

Over the course of his career, Jeremy has contributed to AAA shooters like Call of Duty and Bioshock, multiple small indie games and solo-developed mobile games, as well as RnD projects at Riot Games. Now he is excited to be focused on delivering a clear and satisfying player experience for Theorycraft’s projects.

Location

Santa Monica, United States

Links

Previous companies


Org chart

No direct reports

Teams


Offices

This person is not in any offices