Jessica Nam

Executive Producer at Theorycraft Games

Jess grew up connecting and competing with her family and friends in Street Fighter 2, Soul Calibur and Smash. Fighting games, particularly Virtua Fighter and Soul Calibur, inspired her to start learning gameplay and graphics programming - enabling her first game role developing weapons and enemy AI in the 2013 Tomb Raider reboot. For the past ten years, Jess took her love for combat and PvP games to produce across all aspects of League of Legends - from Champions Producer in Season 2 to Executive Producer, as well as expanding League’s universe of deep games through the genesis of Teamfight Tactics. She also served on the executive team, esports council, and R&D council at Riot. Jess is excited to be hyper-focused on players first, creating something new and developing with a long-term view by joining Theorycraft.

Anyway, the more important and telling thing is that her mains are Kilik, Sheik, and Xerath.

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