Thomas H. is a Senior Technical Artist at Third Kind Games, where they focus on optimization, VFX, and shader creation, while supporting projects with game-ready environments. Previously, Thomas worked as a Technical Artist at PlayFusion and Climax Studios, contributing to projects like "Ascendant" and "Everywhere." They also held IT Support Technician and Stock Rotation and Hygiene Supervisor positions at Roger Brown Butchers from 2014 to 2021. Thomas holds degrees in Child and Youth Studies and Games Design from the University of Derby.
This person is not in the org chart
This person is not in any teams
This person is not in any offices