Tom Abernathy is a Software Engineering Manager with extensive experience in guiding engineering teams and overseeing complex systems. Currently, Tom is leading a team at Tines and previously managed software engineers at Epic Games, working on key backend services for Fortnite. Prior roles include Systems Engineer at Grace Brethren Schools, where Tom implemented significant cost-saving technologies, and Infrastructure Analyst at QuintilesIMS, focusing on automation services and process improvements. Tom holds a Master of Science in Information Technology Management from Western Governors University and a Bachelor of Arts in Philosophy from California State University-Northridge.
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