Daniel Andersson

Narrative Designer / Writer / Level Designer at Toadman Interactive

Daniel Andersson has extensive experience in narrative design, writing, and level design within the video game industry. At Toadman Interactive since November 2013, Daniel has shaped project narratives and developed detailed lore, characters, and dialogues. Prior to Toadman, Daniel served as a Level Designer at Ghost Development, where responsibilities included gameplay level creation from design to testing, and as Lead Narrative Designer and Writer at Zeal game studio, overseeing story-driven campaign development. Daniel's career began at wwg worldwidegames GmbH, where a role in Quality Assurance and game design was pursued. Daniel holds a degree from Gotland University and has foundational education from Lars Kagg.

Links


Org chart

No direct reports

Teams

This person is not in any teams


Offices

This person is not in any offices


Toadman Interactive

1 followers

Toadman is an independent studio on a mission to be the best creators of RPGs.


Headquarters

Stockholm, Sweden

Employees

51-200

Links