Carlos Lopes is a veteran systems analyst with TOPXIGHT’s Brazil Operations. Impressively, Carlos started to code in 1988 at the early age of 6 on his old IBM XT using QBasic for MS-DOS. Carlos joined TOPXIGHT as the lead backend developer, DevOps engineer, server administrator and systems analyst. Previously, he worked as a freelance developer and then joined UOL (Universe Online). At UOL, Carlos worked in the backend development of a payment gateway for online gaming companies such as Riot, EA, and Valve. Besides a developer, Carlos became the Scrum Master of a little team of developers, organizing, helping and planning the team tasks.
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