The Engineering Team at Toys for Bob focuses on designing, developing, and optimizing the technical framework that powers our award-winning games. This includes building and maintaining game engines, developing tools for smoother workflows, ensuring robust network infrastructure, and implementing cutting-edge software solutions to enhance gameplay and user experience. With a versatile roster of talent ranging from junior engineers to experienced senior programmers, the team is instrumental in turning creative visions into immersive, high-quality gaming experiences.
Brent Gumns Hostraws...
Director Of Engineering
Christopher Huynh
Associate Software Engineer
Ethan Benanav
Senior Software Engineer
Gavin Camlin
Associate Network Engineer
Jake Robbins
Software Engineer
James Stoddard
Front End Engineer
Martin Jennings-Teat...
Senior Programmer
Michael Cheung
Senior Software Engineer
Msc John Rodenburg
Build Engineer
Peter Lipson
Engineer
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