Clay Walters has a diverse work experience, starting with their current position at Treyarch as a Level Designer I since October 2022. Prior to this role, they served as an Associate Level Designer II at Treyarch from February 2021 to October 2022, and as an Associate Level Designer I from January 2020 to February 2021.
Before joining Treyarch, Clay worked as a Graphic Designer at the Arizona Department of Public Safety from July 2018 to January 2020. In 2016, they briefly worked as a Conference Associate at the Game Developers Conference.
Clay's earliest professional experience dates back to 2011 when they served as a Team Lead (Independent) at Propelled Bird Software LLC from September 2011 to November 2014.
Clay Walters obtained their Bachelor's degree in Game Art and Design from The Art Institute of Phoenix. Clay attended the institution from 2013 to 2016.
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