EM

Emily Mussey

UI Engineer at Treyarch

Emily Mussey has held various roles throughout their work experience. In 2018, they volunteered as an intern at the US Government Accountability Office. Emily then became a teaching assistant for CS 2110: Software Development Methods at the University of Virginia from August 2018 to May 2019. In May 2019, they worked as a software development intern at Epic. From August 2019 to November 2019, Emily was a teaching assistant for CS 4753: Electronic Commerce at the University of Virginia. Emily also had a winter marketing internship at the 9:30 Club in December 2019 and January 2020. Emily joined Purpose Driven Events in August 2019 as a technology and special projects director, where they built, deployed, and maintained websites for various festivals and events. Emily was responsible for booking acts and acted as the primary point of contact and system manager for Etix and Lyte. Emily worked as a Level Up U Engineer at Activision Blizzard from July 2022 to October 2022. Currently, they are employed by Treyarch as a UI Engineer, starting in October 2022.

Emily Mussey began their education in computer science at The University of Alabama in 2016, where they pursued a Bachelor of Science degree. Emily then transferred to the University of Virginia in 2017 and completed their Bachelor of Science in Computer Science in 2020.

Links

Timeline

  • UI Engineer

    October, 2022 - present

View in org chart