EE

Eunjin Cho (Elaine)

Technical Artist I at Treyarch

Eunjin(Elaine) Cho has a total of four work experiences. In 2018, they worked as a Character Technical Director for the short film "Run Totti Run", where they built pipeline tools, rigged characters, and fixed existing rigs. In 2019, they worked as a Junior Technical Animator at Firaxis Games, where they contributed to the development of XCOM 2 Chimera Squad by assisting with cloth simulation setup in Maya and Unreal, as well as rigging props for characters' outfits. Also in 2019, they joined Hyprsense as a Technical Artist, focusing on real-time characters for AR/VR. Their work included providing pipeline tools to solve exporting issues, setting up characters in Unity/Unreal Engine, and working with hair simulation. Most recently, in 2020, they started working at Treyarch as a Technical Artist I and Associate Character Technical Artist.

Eunjin Cho, also known as Elaine Cho, began their education in 2014 at Santa Monica College, where they pursued studies without specifying a particular degree or field of study. In 2015, they continued their education at the Academy of Art University, graduating in 2019 with a Bachelor of Fine Arts (BFA) degree in Animation & Visual Effects.

Links

Timeline

  • Technical Artist I

    January, 2022 - present

  • Associate Character Technical Artist

    November, 2020