Sean Troehler is a skilled Level Artist currently working at Treyarch since November 2020. Prior to this, Sean worked at Naughty Dog as a QA Analyst. With experience as a Collision Designer at Santa Monica Studio, Sean has a strong background in creating fun and functional play spaces. As a Freelance 3D Artist, Sean created various 3D assets for games on the Steam Workshop. During an internship at Intel Corporation, Sean worked on creating mobile games and tutorials for the Intel XDK platform. Sean holds a Bachelor of Applied Science in Computer Science from California Polytechnic State University-San Luis Obispo.
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